Occasionally at night some of my NPCs are dyining from mobs.
Take a loot at this screenshot:
- I've house build in the air
- It's not too high (no wyvern spawns unless I fly too much up)
- Everything is build from wood and wood walls are everywhere.
From what I understood, mobs shouldn't be spawning inside. Yet, something kills my NPCs. On screenshot you can see a zombie inside enclosed area, I didn't let him in myself, how did he gets in?
I guess it could be wrathes who spawn on the roof and go through walls killing them, right?
Could be something else? NPCs dying not so often and I am playing as summoner, so I don't even see what kills them (my summons kill whatever it was before I saw it).
My question: how do I prevent NPCs from dying due to mobs somehow reaching them?
I am sure there was duplicate (but more general one, focusing on active protection), anyhow I read this one and that another one (which I can't find).