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There are sites like battlefy which provide service for organizing tournaments. They give you a tournament code which you enter in the game.

I want to organize a small tournament, set it up, and get a tournament code which I will provide to my friends. How can I do that without third party service like battlefy?

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I do not get why you don't want to use Toornament/Battlefy/Smash.gg that would make running your tournament kinda easier because it does the heavy lifting for you. If you want to run the tournament in a weird config they don't give you, you could just create a fake tournament just to loot the codes from the lobbies.

I've found some tools online to generate the code like this https://www.reddit.com/r/leagueoflegends/comments/2z8xwr/release_lol_tournament_code_generator/ (Cant test them, League is down)

But at the end of the day, if you do not want to use a site to generate the code, I'd say you will be screwed to have a sheet of the exact setup you need the games to run on and then have the players or a ref (that then just throws itself as a spectator on the first occasion) create the lobby and then setup the game on the setup you want, and then run the game like any custom game. The tool I've shown has that as a problem. Even if the code works, you would not have any 'post game page' and so you are stuck at using your players word that it went like they say it did.

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  • Frankly I expected that I miss something very basic and there is a way to create tournament in the client or in LoL's site (via Web or API). The second reason is that I don't want a tech lock to any 3-rd party. "post game page" is not that important - players can record the game and upload it.
    – Ognyan
    Jul 1, 2020 at 14:17
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    Yeah I tought it was easier than that, but from my research you have to set things up via the Riot API, you ping it that you want to have a tournament code and then it answers with the code. developer.riotgames.com/docs/lol#riot-games-api_tournament-api
    – Fredy31
    Jul 2, 2020 at 12:51

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