I know how "jump throw" works and also it's bind. However, I'm trying to make "jump throw" work only ON KEY RELEASE, instead of KEY DOWN, so that I can achieve the cl_crosshairsize technique as well (crosshair size changing alias) within the same key.

Usual "jump throw" bind:

alias "+jumpthrow" "+jump;-attack;"
alias "-jumpthrow" "-jump"
bind TARGET_KEY +jumpthrow

Desired "jump throw" bind:

alias "+jumpthrow" ""
alias "-jumpthrow" "+jump;-attack;-jump"
bind TARGET_KEY +jumpthrow

Unfortunately this does not work and I have no idea why, even if you set something on +jumpthrow (eg. say something).


You can't have +jump and -jump on the same bind. The game can't execute an action and stop it at the same time, so this kind of bind always breaks.

A partly working solution would be something like this:

alias "+jumpthrow" ""
alias "-jumpthrow" "+jump;-attack;"
bind TARGET_KEY +jumpthrow

This executes the jump and e.g. a grenade throw on key release as expected.

However, due to the nature of how binds work you need a -jump somewhere else, otherwise the game would sit on +jump forever. This is not a real issue, because gravity replaces the -jump eventually, but it's better to solve a problem rather than ignoring it.

You could solve this issue easily by

  • jumping manually after executing the bind
  • adding -jump to the binds of frequently used non-movement keys (e.g. slot1, reload, etc)
  • Curiously, you CAN have -jump on the same bind. For instance, try something like bind "l" "+jump; -attack; -jump;" and it'll work. Indeed, I did "solve" it by adding the -jump to my 4 movement keys, however, there's another bug: it keeps spamming on console that some commands aren't recognized, even thought they are executed. Check it out: bind "w" "+forward; -jump;". However, if you remove the ; at the end, it stops spamming and working. This is so weird.
    – Henri
    Jun 25 '20 at 18:56
  • @Henri this is strange indeed. It never worked for me. Having an empty ; at the end of a command should do nothing, so this is very strange. I'll do some tests later as this might just be a bug.
    – dly
    Jun 25 '20 at 22:31

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.