I need this rather old version for an experiment which likely doesn't work in newer versions.
Unfortunately, the /entitydata command was added in 1.8 (and the /data being even newer.
Is there any way to change an entity's data after it spawns?

  • Note that the @e selector was also added in 1.8, so you would also have to find some non-obvious way of deciding what entity's data to modify
    – pppery
    Commented Jun 27, 2020 at 1:18

1 Answer 1


If you don't mind using mods there is an in game NBT editor mod. Simply look at the entity (or tile entity like chests/spawners) and use the /nbtedit command. It brings up a nice little GUI for you to work with and multiple save states for NBT data if you need to paste them. You can also edit yourself with /nbtedit me.

Warning: this mod can and will corrupt things if you don't know what you're doing! Make a backup of your world if it's even remotely important!

Alternate github link for 1.7.10

  • Second link is because I can't actually access them from work. Only Google cache copies. Commented Jul 2, 2020 at 18:59
  • Also, on the off chance that neither of those links work or you can't get a functioning 1.7.10 jar from them I can upload a new one after work (in roughly 6 hours) Commented Jul 2, 2020 at 19:06

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