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When you punch a villager, it would run away from you until it reaches a distance and calm down so chasing it is actually possible.

I have my own solution for this where a baby zombie is constantly teleporting near you or above your head and iron golems and that zombie are on the same team so it wouldn't bother to attack it.

I would like to know if there are other possible ways to make villagers run away from you relying entirely on commands. If possible, no visible zombies are allowed.

  • I believe the baby zombie solution should work just fine, just give it the Silent:1b tag and an infinite particle-hiding invisibility effect. NoAI would help as well. – Sam Hill Jul 14 at 14:36
  • Sadly, invisible zombies doesn't scare villagers. – Robomike Jul 16 at 2:56

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