In Bedrock Edition, I am making a dungeon full of traps, enemies, and puzzles. One obstacle I've been struggling to make is a fire trap.
The design I'm going for is a 2x2 tile of ancient debris that lights on fire and extinguishes on a cycle. I know that this is possible to create, but I am looking for a way to make it into a couple of command blocks that spread worldwide.
I've tried hiding entities around the blocks the fire trap but it never worked. I've tried making individual systems for every trap, but it takes up too much time and effort for the amount I want to include, and creates lag and delay between the traps.
Would there be a command system that can detect for every block in an area AND place fire above them? Thanks.