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You can check the Character Sheet's second tab's "Character" section for "all skills" bonuses, but what about individual skills?

Is there any way to check this (even involving changes to vanilla game through mods)?

This can get pretty important when the cumulative bonus happens to exceed the maximum level for some skill. Then you could respec the lost bonus, to some other one not wasting it. But first one has to know there is some overcap.

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    I've never yet had more than +10 to a skill from gear. Don't you see overcap in skill window? The easy way to check for overcap would be to remove single piece of gear what gives +1 and if you still see maximum +10 in skill window - then you are overcapped.
    – user135338
    Aug 17, 2020 at 14:51
  • The workaround you propose works, but what if you have more than one +all skills items (and with such bonuses for your second mastery to boot)? . What if you can't remember which one is which one? It quickly gets annoyingly unmanagable. Also Skills window won't show the overcap
    – z33k
    Aug 17, 2020 at 15:14

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There's a way to learn it in the negative (subtract all item bonuses to see the base modifiers).

In order to do that you need GD Build Calculator. It's a portable app (no need to install). Download it and then just load your player.gdc file, switch to skills and hit shift+ctrl.

Note: what the tool names "available points" are only the points still left for you in a hypothetical game progress to earn and distribute (it's a build calculating tool so it treats the state that you load only as a starting point).

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