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I know how to make explosive arrow, but I want to have only strong harming arrows explode; the command is:

execute at @e[type=minecraft:arrow,nbt={inGround: 1b}] run summon tnt ~ ~ ~

I have tried to add a "CostumPotionEffect" nbt, but it doesn't explode the strong harming arrows i take from the creative inventory; how can I fix the command?

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    What was the command you are using to try to detect the modified arrows? – ExpertCoder14 Oct 22 at 19:19
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    Did you misspell CustomPotionEffect? In your question it is misspelled. The "o" and the "u" are flipped. – randomuser922 Oct 29 at 21:01

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