It seems that my resource pack has an error, specifically with lava flowing. My image is 16x256 (its an 8x8 texture pack) so it should work normally. Has anyone had this issue and knows how to solve it? Here's what it looks like:
Obviously I want it to all look flush like normal lava. Here's the lava_flow
image:
Any ideas on the issue? I looked it up and found that if the dimensions aren't divisible this might happen but the vanilla file is 32x512 and 16x256 is exactly half of that.