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I'm trying to make a map where it give you a golden pickaxe with the durability all the way down to just one hit, and at the same time only able to break glass. I already know how to do these two separate commands, but is it possible to put them in the same tool in 1.14?

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  • Hey there! What have you tried to do already? Please tell us in your answer so we don't potentially give you a command you tried! Dec 23 '20 at 16:24
  • Ooh I tried experimenting on it and I found out the answer. Sorry that I posted a useless question I hope I didn't waste your time in any way and I don't know how to delete this question. Dec 23 '20 at 18:41
  • It's alright! Just post the answer yourself and ill upvote it! I'm happy you found the way, it's alright to! Dec 23 '20 at 18:42
  • If anyone is wondering, the answer I used is /give @p minecraft:golden_pickaxe{CanDestroy:['glass'],Damage:31} Dec 23 '20 at 18:43
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As FlabbyTabby said in the comments, they found the way to do it. Here is what they did:
/give @p minecraft:golden_pickaxe{CanDestroy:['glass'],Damage:31}

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