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In PlayStation 2 (and other consoles, for what I could find), when you play Need For Speed: Most Wanted, if it finds that the memory card contains save data for Need For Speed: Underground 2, you receive an extra $10,000 at start in Career mode.

Is there any PlayStation 1 title that could read game data for another game and use it somehow? (I presume it would be to the player's advantage if so, but I'm interested in any kind of effect).

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    Metal Gear Solid would check your memory cards to see if you had saves for other Konami games. If you did, Psycho Mantis would mention it when you first meet him.
    – Powerlord
    Commented Dec 27, 2020 at 12:20
  • Heh, it had to be Konami. I should have thought about them after what they did in MSX: bifi.msxnet.org/msxnet/konami/combinations Commented Dec 27, 2020 at 18:04
  • @Powerlord - I about crapped my pants when he told me I saved too much in Castlevania SotN. Does this still work on emulators?
    – Mazura
    Commented Dec 28, 2020 at 2:03
  • I asked precisely because most emulators, including the built-in one in the PlayStation Classic, emulate a separate memory card for every game, and I wanted to know what games this could affect. MGS is precisely one of the built-in games in the PSC. Commented Dec 28, 2020 at 9:32

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Metal Gear Solid at some point does this too, and Gran Turismo 2, if you got all licences in GT1 you can save up time in GT2 by most than half if I recall correctly.

There was an option in my old PC PSX emulator which allowed to copy save files from one memory card to another (since it made a dedicated card for every game), I saved all konami in one, all GT in another, and so on.

In PS2 playing Metal Gear Solid 3, there's a scene that I'm not sure it would pop if you didn't have Lament of Innocence on the same card, that I can't say for sure.

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