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I am designing a texture pack for Minecraft. I am experimenting with transparent textures, and so I made stone transparent with black borders. It looks fine in my inventory, and in my hand, but when I place it the transparency turns white and the borders get unevenly thick.

As you can see, the block looks fine in my hand but breaks when I place it.

Blocks not showing tranparency

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  • Could you try to see what's the glass block properties in the default texture/resource pack? Not really sure but if it's possible to copy the property of glass to stone and it might fix your problem.
    – Convert
    Jan 21, 2021 at 2:55
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    You need to give the block transparent to attribute Jan 21, 2021 at 3:09

2 Answers 2

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I have no idea why it isn't transparent, but the weird borders are formed because you put them on all four sides of the texture. If a 1-pixel line were to go next to another 1-pixel line, it would form a 2-pixel line only where they touch. Since your stone textures don't go to infinity, some sides will be thicker than others since the borders combine.

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  • That was my initial reaction as well, but, as you can see in the screenshot, the white part of a single face is not square, and even the borders on one side are not even (see lower left corner).
    – Joachim
    Feb 2, 2021 at 9:07
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    The border is not equally thick on all four sides (looks like some 1px, some 2px), and since the texture for stone is rotated/flipped randomly, you get uneven lines. Feb 16 at 3:25
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You can delete the white and leave it blank or find the texture of the clear in the structure_void, barrier, glass, or glass pane.

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