I'm trying to make an adventure game, and I'm making springs, but I can't seem to get the
/testfor command to work. What do I do?
You need to use
/execute @a[x=6,y=3,z=10,dx=1,dy=0,dz=1] ~ ~ ~ effect @s levitation 1 1 true
Within the target selector
@a you specify the starter coordinates with
z=, and then the distance with
dz=. the dx dy dz is the difference, so if
dx=5 you test for an area from 10 to 15, and this works the same for the other once as well both for positive numbers and negative.