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I want to merge the snowball/FallingSand passenger nbt tag with FallingSand/snowball. So, I have two commands set up:

data merge @e[type=snowball] {Passengers:falling_block, tag:{BlockState:{Name:"minecraft:sand"}}}

data merge @e[type=falling_block, tag:{BlockState:{Name:"minecraft:sand"}}] {Passengers:snowball}

The commands are supposed to detect whenever a snowball exists then make it so that a FallingSand is placed as a passenger. Then, it places snowballs on all FallingSand, and this repeats, forming a snowball/FallingSand tower. I'm not sure if it will work, since it probably will detect the non-top snowball/FallingSand and break the chain by removing all passengers then placing a FallingSand/snowball on top. Is there a way to ensure this doesn't happen?

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  • Sorry if not clear, this is what it supposed to be: FallingSand snowball FallingSand snowball ... FallingSand Initial snowball – Korogue Mar 15 at 14:52
  • wait you can't do that? nvm just a stack of alternating between snowball and fallingsand. – Korogue Mar 15 at 14:54
  • If you find this comment, here is the real question. Sorry for confusion: gaming.stackexchange.com/questions/383466/… – Korogue Mar 16 at 17:59

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