After playing RoR2 for a while, I'm hitting this wall whenever I try to boot up the Artificer.
She's the only character that lacks any kind of mobility or defensive power, and instead has a ton of cooldown-based attack powers, the intent being that she unloads all of her attacks on a target and kills them before they can damage her. She's also known for being a "boss slayer".
However, a full rotation of her powers is unlikely to deal more than 50% of the boss's HP, and that's after including her melee-range flamethrower.
In most instances, I'm finding myself getting killed during the boss fights on the first and second levels on Normal, and I can't seem to progress more than that. I'm not sure if it's a lack of experience either, as when I play the melee Mercenary, I can survive several loops without breaking a sweat.
When the artificer isn't able to burst down a target before it becomes a threat, what does she do to survive?