This is a question that came to mind while chatting in one of the network chatrooms about a recent event in the game that will force players to play random co-op to be able to participate Apparently this caused a lot of mixed felling from the player base, with angry posts on various topics (security/hacking, not liking co-op etc - see for example here ).

During the exchange, we mentioned PS players as a comparison to PC ones. Genshin works kinda different on PS, since the game is tied to the PSN account and not to a specific Mihoyo account like it does on PC.

For that reason, I was wondering about HOW exactly the game integrates with the PSN. More specifically:

  • The PSN network has a series of setting for privacy like invisible mode and so on. Does this affect the ability of other players to see you online in the Genshin Impact co-op list?
  • Is the in-game friend list tied to the PSN friend list? I know some game do that (Mediamolecule's Dream being a great offender for example). Adding a friend in Genshin Impact should just required registering their UID - assuming that means adding the player as a friend in the PSN too, how that integrate with the PSN "block friend requests" setting? Can the game bypass that?
  • The game co-op menu displays PSN users names along with their in-game name. Can that be stopped, either in the game or by tweaking the PSN setting?

Basically I want to know what info about the player the game makes available to other players, how easy is for strangers to randomly add you as a friend and what can be done either in game or in the PSN settings to limit what others can do/see. Game design theory has nothing to do with this, despite what some seem to think.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.