I built a new flying miner, designed to scrape gravity-level layers off of things, mostly so I can cut into hillsides and build platforms, but also to shave boulders without leaving the landscape too ugly.
The drills are suspended on hinges, so that they can swing to an upright and locked position for takeoff/landing. Now that they're installed, however, I notice that my ship will fail to achieve a stable hover, and instead slowly glide to the ground.
I assume it's because the drills are on subgrids, and the fly-by-wire isn't factoring in their mass when determining how much thrust to apply to counter gravity, but it's definitely NOT because I don't have enough thrust - when I hit spacebar this thing leaps off the pad.
How do I get this thing to reliably hover? I don't want to use thrust override because when I start drilling, the mass of the drills will change and I'll begin descending, ruining the level flight path I want the drills to take.
Right now all I can think of is to install a script on it, but I don't know if a script already exists of if I need to learn C# and make one. Anything I'm missing here?