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I'm working on a name-based texture pack for my SMP, and have figured out a majority of things but elytra and trident. I feel like trident will be easier once I get the elytra, and I've looked up tutorials but none show how. If I can't do this and need to make another elytra image folder with a different name/texture, I would like an explanation on how to do that.

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If you're on java, i would reccomend using the CustomModelData NBT tag; there are lots of tutorials on how to use it.

On the other hand, if you're on Bedrock then I don't know how to help you.

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  • you also need to specify what the CustomModelData does in a recourse pack, in some json file iirc May 20, 2023 at 4:00

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