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I’m making a sea base in creative and it’s absolutely massive. 108 x 128 blocks. I’ve tried using /fill command but it says the area is too big.

Is there anything else I can do besides sponges? I’m on console so no WorldEdit either.

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  • How tall is the area? A single block height (technically 2 or 3) should be fine for that size, although rather tedious. Sep 6 at 0:42
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use this command:

/fill <coordinate1> <coordinate2> <block> <action>
/fill <<x1> <y1> <z1>> <<x2> <y2> <z2>> <block> <action>
  • use for x1, y1, z1 the coordinates of one block
  • use for x2, y2, z2 the coordinates of a second block diagonaly from the first
  • set in as block 'air' or 'water' what you want

That would be something like that:

/fill 100 20 100 500 80 500 air

if it gives an error that the volume is more than 32 768 block, you have to split the area in multiple subareas to use the command

please give a feedback if it works or not and please mark the answer as solved to help others

Have a great day!

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Although the area may be too large for one /fill command, you can remove the water in stages.

Keep in mind that the /fill command has a maximum fill limit of 32 768 blocks. To find out how many /fill commands you’ll need, just do: Volume of area divided by 32 768

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  • Assuming you can perfectly fill 32768 blocks every time, and you can't do 0.X of a /fill (x is any number)
    – aytimothy
    Sep 8 at 10:45
  • @aytimothy if any water is left over, you could just finish it off with sponge… this might not work if they want a perfectly rectangular space… Sep 14 at 13:17

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