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For example, in the "classic" game.ruleset, I see

[actionenabler_traderoute]
    action = "Establish Trade Route"
    actor_reqs    =
        { "type",   "name", "range", "present"
          "UnitFlag", "TradeRoute", "Local", TRUE
        }

which, as far as I understands, tells us that the unit must have the TradeRoute flag in units.ruleset.

Where do we see that, for example, the destination city must be "far enough" or, in the case of the Augmented2 modpack, "foreign and not at war" ?

I would suppose something in effects.ruleset, but I haven't found what.

1 Answer 1

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Where do we see that, for example, the destination city must be "far enough" ...

Under "Start New Game" > "More Game Options...", go to the "Economic" tab, where you can specify the "minimum distance for trade routes":

enter image description here

3
  • Good catch : I was so focused on the .ruleset files that I forgot to check the UI. Thanks. Original question still open though. Commented Oct 3, 2021 at 10:28
  • @ÉricViala What is the "original question"?
    – Flux
    Commented Oct 5, 2021 at 9:15
  • in the title ? .............................. Commented Oct 6, 2021 at 14:03

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