Currently, I have 3 bows that shoot arrows, and when each arrow strikes the ground (detects if in ground by inGround=1b tag), it will summon lightning, tnt, anvils, or whatever doohickey thing I'm able to think about.
This works pretty well, but sometimes, when I want to "target" a mob, I would have to shoot it at it's feet. And that's pretty annoying when sometimes, it will hit the mob, causing nothing to happen.
Is there a tag that detects if an arrow is in a mob? I remember there was a tag for detecting if an arrow is in a player (maybe player:1b?), but is there one for mobs?
If there isn't, is there a way to detect if an arrow is near a mob? That would be the closest thing I need for my project.
Thanks!