Before 1.18 there was a rule for chunk loading distance that said "the chunk loading distance is equal to the view-distance" (you can read this Minecraft Wiki page at the section "player ticket".
But since 1.18 there is a new config setting called "simulation-distance". I already know that this setting effects in what range entities and liquids will be loaded and calculated, so that is not the question.
But I wonder if or how this new setting affects the chunk loading distance.
e.g. if settings are:
What will be the chunk loading distance (will it be 5, 10 or something else)?
The wiki about server.properties does yust say
[more information needed] for simulation distance.