I have been trying to find a way around Ender Crystal damage in my map I have been making. I want to make the Ender Crystals do less damage while keeping the overall player damage the same.
My first workaround involved using resistance against the Ender Crystals, then cancelling the resistance out for regular player damage by giving strength, however it seems that any resistance level above 5 makes the player invincible.
Is there a way to make Ender Crystals do less damage?