2

I want to figure out how to make it so that, instead of giving a new potion effect, I could add to the previous ones, i.e. 2 + 3 = 5.
How can I do this?

1 Answer 1

2

I think you could start a scoreboard, something called effectLevel for example. You could then run a series of command blocks that gives all players with effectLevel score 1, level 2 effect. This is just a brainstorm idea from me, as I'm not familiar with scoreboard commands, but I believe that would work.

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .