# What is the difference between "10%" and "10 percentage points"?

Throughout the game I've seen a few dozen things use these, and they're probably not interchangeable, but what is the difference? For example, in a Soul Tree, I see:

• Block Rate Up - Boosts Block Rate by 10%
• Block Rate Up - Increases Block Rate by 15 percentage points.

A quick read of those would lead me to believe they're the same effect, but what is the difference here?

• Would you mind providing screenshots for comparisons? Aug 2, 2022 at 3:22
• I have never played this game, but in mathematics this is a common way to differentiate multiplicative from additive percentage scaling. In other words, two "50 percentage points" bonuses would combine to +100%, while two "50% bonus"es would combine to 1.5*1.5=2.25, or a total of "125% bonus". However I'm not making this an answer because it could just be an error in translation. Aug 2, 2022 at 5:59
• @Wondercricket I certainly can get screenshots, but there are no visual differences on those screens, just text, which is why I didn't add any. Aug 2, 2022 at 6:04
• It works as BlueRaja said. You can check that with accessories having the same kind of descriptions. I'll write an answer with screenshots when I can make some, if nobody made an answer by then. Aug 2, 2022 at 8:27
• @BlueRaja-DannyPflughoeft This GameFaqs post seems to back that up Aug 2, 2022 at 12:24

As explained in comment, the first one multiplies the statistic by the value, while the second adds a flat value to the statistic.

Example with 2 accessories (one gives block rate, the other physical def, but the formulation is different).

• This first one boosts block rate by 32%. As you can see, I get a bonus of 32% of 27 = 8% block rate (rounded down, since 27 * 32% = 8.64).

• This second one increases my physical defense by 6 percentage points. As you can see, I get a flat increase from 48% to 54%.

It works the same with gems and the Soul tree.

• If someone has pictures in english, feel free to edit, as it doesn't seem I can change the game language (only the audio from english to japanese) Aug 2, 2022 at 20:18
• I uploaded English photos (Since I'm allergic to French ;) ), and altered the text to account for the different items and values. I also added a small info regarding calculations. Please let me know if I missed anything Aug 8, 2022 at 3:17
• @Wondercricket I changed an old mention of the critical rate you left (since now it's block rate and physical def), but the rest is perfect. Aug 8, 2022 at 8:14
• Awesome, thanks for catching the one I missed. I posted a question regarding the rounding I noticed Aug 8, 2022 at 15:53