Minecraft Version: 1.19.3
I'm not sure what I'm doing wrong here, but I'm trying to add a custom texture for a leather armour set in Minecraft via customModelData
.
For some reason however, it's not working! I'm very clueless as to what I could possibly be doing wrong.
Here is my properties file:
type=armor
items=leather_helmet\ leather_chestplate\ leather_leggings\ leather_boots
texture.leather_layer_1=empty
texture.leather_layer_1_overlay=sweetheart_armor_layer_1
texture.leather_layer_2=empty
texture.leather_layer_2_overlay=sweetheart_armor_layer_2
nbt.CustomModelData=6000
Here are the attached PNG layers (enlarged for improved viewing):
I have everything situated in the directory ~/assets/minecraft/optifine/cit/
. I have countless other models that work, just this one doesn't.
As a follow up question, what are the "overlay" elements of the properties file and are they relevant? I have tried every combination possible. Leaving overlays empty and layers defined. Leaving overlays defined and layers empty, etc etc. I really don't know what I'm doing wrong.