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I'm never sure what to do when Terraria updates, make a new world or continue on my old one where I already have my potion/mushroom farms/proper storage. I really want to make some of the things that the Goblin Tinkerer offers, but I'm not sure whether or not he can be found on a world generated before version 1.1.

If I'm on a world that was generated before version 1.1 and a Goblin Invasion occurs, will I be able to find the Goblin Tinkerer somewhere in my underground, or will this only work on post-1.1 worlds?

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    I would say if you have never had one before then its possible, but I am just guessing at how the flag to make the tinkerer show up might be done... Only way to figure this out is to play and see I guess.
    – James
    Dec 5 '11 at 18:23
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    I'll see if I can dig up the reference, but I saw somewhere that defeating an invasion before the patch doesn't count for unlocking the Tinkerer… which implies that the Tinkerer can be unlocked on pre-1.1 worlds by defeating a new invasion.
    – Ben Blank
    Dec 5 '11 at 18:45
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Yes, you can. He isn't generated with the world (else nobody would ever find him), but instead spawns near you underground for you to rescue, after you've defeated a Goblin Army.

The only catch is that Goblin Armies defeated before patch 1.1 do not count, because it's the first version to keep track of that. You'll have to wait for the next invasion, or use a Goblin Battle Standard.

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    And that's not just speculation. I rescued him on my first world that by now falls just short of venerable. v1.0.0 or 1.0.1, I think it is.
    – a cat
    Dec 5 '11 at 19:04
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Yes, you can.

I just found him today, in my very first world that I created before the 1.1 update.

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