6

Why can't I just give her a mine I found in the subway system and be done with it? Like, a mine is a mine bro...

2

3 Answers 3

25

The quest Wasteland Survival Guide is not about fetching the mine, but writing a book about how to survive in the wastelands. One thing you need to know to survive is to traverse a minefield.

The mine is not the objective, surviving the minefield (with proof) so she can write it down for her book is.

11
  • 9
    @Dave. In universe, because that's the closest and first minefield that came to Moira's mind. Out of universe, because the devs didn't want to go through the extra trouble of making every possibly minefield a valid target. Those would be the most likely explanations.
    – Nolonar
    Nov 28, 2023 at 21:56
  • 1
    @Dave, except there are plenty of places in the game that are not minefields, but have armed mines as trap. Your "easy solution" would allow players to simply drop an armed mine on the ground, disarm and collect it, then lie to Moira about going to Minefield. You can do that already, see my answer.
    – Nolonar
    Nov 28, 2023 at 23:23
  • 14
    @Dave, you forgot all the places that aren't minefields. From Wikipedia: "A minefield is an area covered with land mines or naval mines." A room with one or two mines is not an "area covered in mines", and there are plenty of those in the game. Even if there was an "easy solution", Bethesda didn't implement it. Why they didn't would fall into "game design and intent", which is off-topic on this site.
    – Nolonar
    Nov 28, 2023 at 23:44
  • 13
    @Dave, well the game doesn't. As for why it doesn't: "Questions about Game Design and Development are off topic. This includes speculative questions about developer intent, with respect to both mechanics and narrative. You might want to ask over at GameDev.SE, but be sure to read their FAQ"
    – Nolonar
    Nov 29, 2023 at 0:04
  • 2
    One mine is not a minefield. @Dave, at least, considers two mines a minefield. I'd say, if I saw a sign that said "Minefield ahead" I'd expect there to me more than two, or even more than four or five mines in the area ahead Man, what is a minefield, and how did this turn into a discussion of the paradox of the heap?
    – Exal
    Nov 29, 2023 at 20:36
12

Because Moira is writing the Wasteland Survival Guide, and wants you to try and survive an existing minefield.

She also points out the following in advance:

I need someone to research how to travel through a minefield.

I've heard stories about a ghost town that's just full of mines. Traders just call the place "Minefield."

Sounds like the place for some fieldwork! Get in there, get back, and tell me all about it. And could you bring back a mine for my studies?

8

Since others have already addressed the question in the title, I'll address the question in the body:

why can't I just give her a mine I found in the subway system and be done with it?

According to the Fallout fandom, you actually can:

As frag mines are quite prevalent in the game, it is possible to lie to Moira about visiting Minefield and still complete the optional objective to complete the quest.

Do keep in mind that the outcome of this quest can change based on whether you lied to Moira or not.

7
  • I feel that's not the same at all, either you lie to her or she won't accept the objective as complete, no middle grounds
    – Dave
    Nov 28, 2023 at 22:41
  • @Dave, here's the thing: Moira doesn't insist you go to Minefield. She wants you to go through a minefield, gives you an example of one, and that's where the game expects you to go. If this weren't a game, Moira might accept a mine from any minefield. But it is a game. One made by people who can't spend all eternity to map out all possible ways you could've solved this quest, including building your own custom minefield. So, no, there is no middle ground because the game wasn't designed to have a middle ground. If you want to know "why not", sadly game design questions are off topic here.
    – Nolonar
    Nov 28, 2023 at 23:29
  • any mine not layed by the player counts as a "minefield" that's an easy solution, doesn't take all that long to program, and makes Moira less of a prick
    – Dave
    Nov 28, 2023 at 23:33
  • 1
    I very specifically said the mine has to not be set by the player
    – Dave
    Nov 28, 2023 at 23:47
  • 6
    @Dave, then I misunderstood. Sorry. But I think we're veering off-topic here. Moira is just a character in a game. She doesn't make the rules. The game does. Moira wants to write about navigating a minefield and gives you an example of one. It's the game that forces you to visit Minefield and ignores any other location, not Moira. Whether or not the solution is easy, Bethesda designed this quest that way. Why? That's off-topic here. You just have to accept that this game has limitations, whether you like it or not.
    – Nolonar
    Nov 28, 2023 at 23:56

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .