There's a glitch in Fallout 4 where the workshop is saying I have junk when I don't, how do I remedy the glitch?

Mods used in order:

  1. Vilance's Library support plugin
  2. What's your name
  3. Sanctuary doors
  4. Vault 88 New Rooms (removing this causes worse problems than this glitch)
  5. Vault 144 player Settlement
  6. the F4SE Loader
  • Has the mod list changed in any way since you started your current save file? Additions are somewhat okay mid game. Removing any is not, nor is running loot after starting a game. Also; never anything but problems with interior vaults or those you have to unlock. Get rid of all the 'vault' stuff, stop building inside, forget about the airport, and start a new game. After you decide you're not going to 'mod' for a while - at least for the rest of this play through.
    – Mazura
    Commented Dec 29, 2023 at 3:17
  • 1
    And you're missing like at least ten mods that make the game work in the first place. MCM? The patch? ~100 QoL improvements.... - It's prob Vilance's : "ESL file to support my mods using shared workshop assets." - Shared assets and interior vaults that span two cells? that's asking for trouble.
    – Mazura
    Commented Dec 29, 2023 at 3:24
  • bat mat - Batch File all the junk nexusmods.com/fallout4/mods/68 - I try not to use that but then I go, this is stupid. - It's mod number 68 out of ~50k for crying out loud.
    – Mazura
    Commented Dec 29, 2023 at 3:39
  • @Mazura I'm probably am, I'm just mentioning what's on the mod load order screen, and F4SE loader
    – Dave
    Commented Dec 29, 2023 at 8:45


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