I'm using GTX 560ti, my resolution is 1920x1080 and graphic is Ultra with no MSAA. Dose anyone know how to fix?
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1Looks like videocard problems. Have you tried updating the drivers?– RvdKCommented Dec 16, 2011 at 8:24
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@PoweRoy: I first thought it as same, but other games were normal. and also there is another victim according to my googling. someone says it'll reduce if you set your coreclock to nomal, but I didn't overclocked my GPU. and it happened only on GTX 560Ti, maybe.– XiangCommented Dec 16, 2011 at 8:38
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check your graphics card temperature. it's more a question for Superuser.com– vartecCommented Dec 16, 2011 at 10:00
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1I would usually say this is cause by graphics drivers... update to the latest (non beta) drivers out there. I've before expirienced problems with beta drivers, though it has been a while since I've used them.– HolgerCommented Dec 16, 2011 at 11:53
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2We've had such questions flagged for migration to gaming. Anyways the problem's more of a driver or an overheating problem– Sathyajith BhatCommented Dec 16, 2011 at 13:45
1 Answer
This is a known issue and there are several threads on GetSatisfaction about this here and here. Sounds like both DICE and nVidia have bugs. So far the only solution I've seen is to reduce your settings to "High", no AA (deferred or post), ambient occlusioning to SSAO, and no blur. Those might need to go lower depending on a particular situation. It strikes me as a memory bus issue.
It's rather sad considering how prevalent that card is.
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Hey, I found another solution. Disabled "ANTIALIASING POST", and didn't touch anything. It works fine, no glitches & tearing.– XiangCommented Dec 19, 2011 at 15:35
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Yeah it seems to be a case of finding a gfx load setting that works for a particular setup. Turning off AA POST worked when I was running 1680x1050, but I needed to down everything to High at 1080p.– pdubsCommented Dec 19, 2011 at 16:07