"J" should stand for Japan, while "K" should stand for "Korean"; I've met this term a few times and I'd like to know more about the differences on J/K (Computer) RPG.

  • 1
    Could you please post in a comment several (e.g. five) titles of non-MMO Korean RPGs? It is an interesting topic, as I haven't seen many of these published worldwide. Thanks!
    – acalypso
    Dec 16, 2011 at 15:40
  • 1
    Zenonia 1,2,3,4, Queen's Crown, Wild Frontier. Dec 16, 2011 at 15:46

1 Answer 1


I am no expert but I believe the fundamental differences between the two subgenres are:


  • Lots of grinding
  • Technical character builds
  • Item based
  • Weaker story line


  • Strong storyline
  • Less about specialised player builds
  • Faster to 'progress' your character.
  • 2
    This is also how I percieve the differences in genre.
    – Zsub
    Dec 16, 2011 at 14:58
  • 2
    Just note quite a few first (NES/SNES-era) or old-school jRPGs were notorious of high difficulty, requiring significant grinding to level up characters.
    – acalypso
    Dec 16, 2011 at 15:39
  • @sarmackie - Yeah. Zelda II comes to mind. Dec 16, 2011 at 18:44
  • 1
    @ire_and_curses I was thinking more along the lines of Final Fantasy and Dragon Warrior.
    – user2974
    Dec 17, 2011 at 1:07
  • I know this is an old question and response, but I'd love to hear about some examples of KRPGs with technical character builds. Are we talking more about MMOs like Ragnarok Online or something else?
    – bitterman
    Feb 26 at 17:35

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