In The Old Republic, my main character has the armourmech crew skill. When I initially picked up the crew skill, the armourmech trainer offered me some crafting recipes, six of them.
Since that initial contact there've never been any new recipes available from the trainer whenever I've visited, all the new armour recipes I've got have either been learned from reverse engineering items I've created from those recipes, or from loot drops.
I seem to have out-levelled all of the initial recipes, and the reverse-engineered versions of those, too (shown by the grey number beside the recipes according to this previous answer) and am only getting the crafting XP from the handful of loot-drop recipes I've got.
I'm in the 20s level-wise, and in the 60s for armormech skill is that what's limiting me, do I need to get my level or armoursmith skill up higher before the trainer will offer me anything? Or is there no point to me going back to a trainers, and should I instead be relying on reverse-engineer/loot drops/GTN for stronger, more powerful armour recipes, and the trainer provided ones were only to start me off on my path?