I just wondered if it is possible to activate one piston while deactivating another (activated) piston with the same lever. The idea is to pull some blocks into the wall while other blocks are pushed up through the floor.


You'll want to split the signal (just put branching redstone like a T shape) coming from the lever and reverse it for one of the pistons using a not gate. That will mean when one has power, the other doesn't. If the timing is off, you can also put repeaters after the split so one has a bit of a delay.

  • @Jkguitar If this was the answer you were looking for, be sure and accept it. – Niro Jan 6 '12 at 15:58
  • How? (sorry for being noobish) – Jkguitar Jan 6 '12 at 16:00
  • 2
    @Jkguitar Click the green checkmark to the left of the answer – Yamikuronue Jan 6 '12 at 16:36
  • @Jkguitar click the shape of the checkmark below the arrow pointing down on the left of this question (it will then turn green) (screenshot here) – Zommuter Jan 6 '12 at 17:41

You can actually use a minecart and rail system that includes detector rails in an endless loop and use redstone repeaters to set the ticks just right, that is how I made my moving walkway.

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