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Is it possible to play Freelancer as a pirate from the beginning of the game?
(I'm already playing without story missions)

I tried landing on Rochester, but there weren't any missions available.

If not, why would anyone ever buy the Bloodhound or the Dagger?

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4 Answers 4

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Speaking strictly about single player vanilla Freelancer you can't. You have to play the story at least as long until you have access to the jumpgates. If that is too much story for then that means: NO.

How to get around those restrictions

You can however play multiplayer (even if it's just a server for you) or install appropriate mods to lift those initial restrictions.

As for your apparent problem with faction standing: Every faction has friends and enemies. By shooting members of one faction you not only anger them and their friends but also please their enemies. Determine which enemies your favorite faction has and shoot them (For pirates try shooting the police). It takes a bit of grinding and a good enough combat ship but it is feasible.

Further suggestions

If you are interested in mp may I suggest you check out the Mod "Shattered Worlds - War Torn".

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  • Read the question; I said without story missions. (I'm using OpenSP)
    – SLaks
    Commented Aug 12, 2010 at 12:12
  • Even without story missions, it appears to be impractical to become a pirate without spending tens of thousands of credits on a bribe.
    – SLaks
    Commented Aug 12, 2010 at 12:13
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    updated the answer. I didn't misread your question. I stated that you'd only need to do a couple of missions and left the decision to you if that was acceptable or not. Next time you should post all aspects of your problem if you want an answer to all of them.
    – Kempeth
    Commented Aug 12, 2010 at 13:59
  • It would probably be impossible or very difficult to do that until you reach Bretonia. (Buy the Crusader or Barracuda, then head back to Liberty)
    – SLaks
    Commented Aug 12, 2010 at 14:07
  • I managed to go directly from the Starflier to the Barracuda by starting a game and getting nothing but wrecks. (without killing a single ship) I even flew up to Bretonia to do more trading and get the Advanced Thruster. I then went back to Liberty and shot every ship in sight.
    – SLaks
    Commented Aug 17, 2010 at 10:47
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You can use the open single player mod.

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  • No, you can't. Even without story missions, it appears to be impractical to become a pirate without spending tens of thousands of credits on a bribe.
    – SLaks
    Commented Aug 12, 2010 at 13:25
  • @SLaks: I didn't say it would an easy path...
    – Zommuter
    Commented Aug 13, 2010 at 7:43
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In vanilla, you can become a pirate even without jump gate access and - if you're new to the game - it can be rather fun. In vanilla, Rochester (the Junker base in the Jersey debris field) sells the Bloodhound Pirate Light Fighter (that used by the Rogues) while Buffalo (the Rogue base in the badlands) sells the Dagger Border Worlds Light Fighter (that used by the Outcasts). You can acquire either ship, if you like, and pirate the trade lanes at will. The only downfall is that you'll make yourself hostile to most house police forces, navies, and corporations, but this is not a bar to playing the storyline.

You are able to use docking rings whether or not friendly with the faction that controls them, and the campaign tends to unlock those bases arbitrarily that you need to dock at for the purpose of continuing the storyline (even if these are unavailable while in freeplay). I played through the first New York segment of the game (up until you and Juni leave for Bretonnia) as a pirate many times myself, completely hostile with the liberty police, navy, and corporations by the time I left (which didn't really matter because] they turn hostile to you with the storyline anyway).

As per Rochester not having missions, both Rochester and Buffalo have missions IF your rep' with the junkers and rogues, respectively, is high enough. One good way to advance your rep' with the junkers and rogues, while not damaging your rep with house forces and corporations, is by killing Xenos - pirates themselves but also enemies to virtually all other pirate factions.

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  • You mean trade lanes, not docking rings.
    – SLaks
    Commented Jul 1, 2014 at 22:37
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I dug again... Maybe the Discovery Mod helps with an option in it's openSP modification part, citing the 4.85 readme:

What reputation do you want? - Default Discovery reputation is the lawful role-play reputation used in multiplayer. Other options are: All factions neutral, friendly or hostile. Certain factions are hostile regardless of your choice

I have not yet tested whether pirates are part of these hostile factions, but in the 4.82 readme, that line read Nomads are hostile regardless of your choice, so I'm optimistic.

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