I'm not sure if its just my own perception or not, but while sniping in Battefield 3, it seems as though depending on the map, the scope measures a distance. In other words, in a small map, a scope dot is a smaller distance than one in a large map even though i am using the same gun. Does the scope scale or is it just my own mind tricking me?

EDIT: I wanted to add why I want to know. I relate the player size in scope to distance. So if a player is 1 dot tall, then i put them at 500m as an example. With that, i know i need to aim 1 dot above the player's head to get the head shot. Granted, these are all general numbers, its the basic concept. However, it feels if i try to apply that scale from say metro, to Caspian Border, it isn't the same. It feels that on Caspian, 1 dot is more like 600m instead of the 500m. So then i have to adjust the position of the scope.

Again, the numbers aren't accurate to the game but it illustrates my question better (I hope).

EDIT 2: Since there is some confusion on my question, I'll try to clarify it some more.

With a static weapon setup (i.e. L96 with a 12x scope)

Does 1 scope dot = (X)m on all maps


  • 1 scope dot = (X)m on Caspian (standard size map)
  • 1 scope dot = 1/2(X)m on Metro (small map)
  • 1 scope dot = 2(X)m on Gulf of Oman (large map)


EDIT: Made table clearer.

  • 1
    Are you referring to the power of the scope? In terms of its magnification?
    – Emerica.
    Commented Feb 21, 2012 at 17:19
  • No. The gun itself is static, ie its an L96 with a 12x scope, the only variable is the map size.
    – Julian G.
    Commented Feb 21, 2012 at 17:27
  • 1
    I don't know if this is constructive question you posted... You want us to prove or find proof that 500m with the same magnification and rifle will be the same spot on the scope after adjustment between metro and caspian? Where on Metro are you going to be able to shoot that far? the Train tracks?? Looking for clarification
    – Zero
    Commented Feb 22, 2012 at 2:00
  • 1
    I don't know where you can shoot that far, but the farthest HS recorded in the Beta (on Metro) was like 630m, so it can be done. But what he's trying to do is equate player size with distance judging off of how big they look through the scope, and if the relationship varies from map to map
    – SSumner
    Commented Feb 22, 2012 at 15:08
  • I just used those numbers as a base example. Obviously metro doesn't have a spot you can snipe for over 250m from. I used metro because its one of the smaller maps, if not the smallest map in the game. My question is just asking if the distances measured by the scope dots is the same on every map, or if the scope dots scale to the map size.
    – Julian G.
    Commented Feb 22, 2012 at 15:09

1 Answer 1


I think the scope is not changing from map to map, as long as you are using the same rifle and same scope.

As to your concern about the inaccuracy in different maps, there are many factors that affect the accuracy, Distance, Altitude, Enemy moving speed, Player moving speed, Player under suppression, and so on.

You need to adjust your scope now and then based on a variety of factors, not only the distance (which for itself, I think can be reflected by the size of enemy in your scope).

  • You forgot the biggest factor which is different with each map: The Terrain. If your're shooting up a hill, you'll need to aim higher, the other way around you need to aim lower. So it very much depends on you personal height and the height of the enemy. You may add this to your answer :)
    – Streuner
    Commented Nov 8, 2012 at 6:34

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