Since skill points are gained rather slowly in Kingdoms of Amalur, I find myself giving quite a bit of thought as to what skill I invest in each level.
I currently have two points invested in lockpicking, and I am wondering if I have any reason to invest any further in the skill.
I find it relatively easy to overcome locks designated as "hard", and I don't mind the mini-game, so the skill's milestones (which allow to force locks with 100% success) aren't overly appealing.
Is there any other use for this skill that I should consider before ignoring it completely? I remember reading somewhere that dispelling, which is similar (albeit more useful to me, as I find dispelling quite harder than lockpicking), is used in place of persuasion during a specific dialog. Something similar could affect my investment in lockpicking.