I just bought Ryze and am having such a hard time farming early with Ryze with auto attacks. I have even specced into minion damage masteries and am always still way lower in CS than many of my other AP Champions. What can I do to improve my last hitting with him?
I have been playing champions in mid lane that have horrific auto-attack animations and/or low base AD/AD-scaling for as long as I can remember (see: LB, Anivia, Ryze).
From what I've noticed, Ryze's auto-attack much resembles that of a Tower or a Siege Minion in the sense that the damage is done slightly after the bolt of lightning(?) appears to hit your target.
Just keep trying to last hit, but adjust your timing ever so slightly to compensate for this discrepancy. It'll take a bit of time adjusting when you switch mids between games, but eventually the transition will be seamless.
I had the same problem playing Anivia,the animation was slower or at least in my mind that it would always throw me off and my cs would be horrible until getting blue when i would be able to just spam r... I know its probably not the type of answer you were expecting but it just comes down to playing him more and practicing until it just feels like any normal animation to you , that's what i did at least : )
Needs more knowledge of player itself and their own ability to CS. How are they choosing to last hit if at all. Many new players just auto-attack a lane blindly, and if you are one, I would agree that you will have a hard time farming with any champ that doesn't have very high attack speed or attack damage.
The easiest way to get better at last hitting on a specific champion is through practice. Taking the flat attack damage and minion damage masteries can simplify this process. Also harassing your opponent will alleviate pressure when you go to last hit. You should judge when to harass by the health of your minions. For Ryze specifically, When your opponent comes in to CS quickly harass them or even combo them to alleviate pressure and make your last hitting more manageable.