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Gah, spiders! I've just been poisoned by a big one. I do have the ingredients to make anti-venom, but I'm also in quite a safe place at the moment (well, apart from all the giant spiders).

Can I let my minotaur soak up the poison for a set time and then rest to regain the health, or do I have to use an anti-venom potion to cure him?

2 Answers 2

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If you just walk it off, the poison will eventually go away on its own (or the character will die, which has the same net result :).

I've just done some tests with the spiders on level 3, with rather interesting results. At 8 points of poison resistance, I took an average of 84 HP of damage; with 58 points of poison resistance, I took an average of 35 HP of damage.

Some other notes:

  1. Poison damage is dealt once every 8 seconds, more or less. It seems that with high poison resist, you will sometimes take 0 damage on a tick; if this happens, you won't see anything change.
  2. At a constant level of poison resist, it seems to take a constant amount of time for the poison to clear out. For example, with 8 poison resistance, it consistently took 23 "poison ticks" in order to not be poisoned any more; if I put +50 poison resistance (58 total) bracers on my character, it consistently took 21 ticks for the poison to go away. However, this may just be because I took 0 damage twice and didn't notice. Hmm. This could be tested by measuring time elapsed, I guess.
  3. The amount of damage you take per tick appears to be uniformly random; unfortunately, it doesn't go down over time :(
  4. Saving after being poisoned and reloading will result in a different amount of damage being done to the character; the game is probably rolling dice per tick in the background :)
  5. Adding poison resistance after being poisoned helps just as much as having poison resistance when poisoned - so if you've got one poisoned character, stack all your poison resist on them.

Here's my raw data if anyone wants to look at it. I noted where I think I took 0 points of damage with "0?".

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  • You're just in time - I just discovered it wears off and was coming back to post an answer myself :) I think you're right about the decreasing effect, but any more info would be welcome. I'm going to hold off awarding the answer for a little in case anyone has anything else to add.
    – Alex
    Commented Apr 18, 2012 at 23:45
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    I might do some spider-baiting when I go home to see if I can map out how poison damage varies over time :)
    – Tacroy
    Commented Apr 18, 2012 at 23:49
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    I just figured out that I can rest through the poison, regenerating far more health than the damage I am taking. Good thing, as I already blew through all my cure potions. :)
    – user24123
    Commented Apr 19, 2012 at 0:50
  • I spent some time enraging spiders for science and wrote up my results. Turns out, poison damage is uniformly random - and painful if you're not resistant.
    – Tacroy
    Commented Apr 19, 2012 at 3:27
  • Ooooh, tabular data! I like.
    – Alex
    Commented Apr 19, 2012 at 8:59
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In addition to the above answer, I noticed that if you sleep, you'll regain health faster than you lose it, so you can just wait it out and not end up with a dead character.

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