Because upto 24 players in PS3 (64 players in PC) are scattered around the globe during a match, does BF3 balance gameplay to minimise lag issues by universally setting the ping response time for all connected players in a match ?
For example if you have a range of players in a match with between 25ms to 90 ms ping, will BF3 balance this with a controlled response time to all players of no faster than, say 40ms ? Or something like this to help balance the gameplay ?