Some games have practice dummies (or suitable alternatives) that players can test skills or dps on.

Is there anything similar in Diablo III that I can hit repeatedly without killing to test skills and/or dps on?

  • Unkillable mobs, etc, count? If you do find something yourself, make sure you post it as an answer because I'm interested as well. – dlanod May 18 '12 at 3:06
  • @dlanod I did find something that worked for what I was testing, and posted it as an answer below. I'm still in Act 3 though, so there might be a better mob somewhere else – Rachel May 18 '12 at 3:13

Since bosses and mobs are easily accessible and deaths are of little consequence (in terms of cost to you, including the time required to get to where you were at the time of the death) in Diablo 3, a practice dummy would not have made much sense. It's much easier to just try out different skill combos on actual monsters and bosses.

So the answer is no, there is no such thing in Diablo 3.

  • Thanks, I figured that would be the case but thought I'd double check. I wanted to do some tests with a skill to answer this question, and just ended up testing on regular mobs. I'm in ActIII right now, and found those big things in the Keep Depths that turtle up make fairly good test subjects (forget what they're called). – Rachel May 18 '12 at 3:05
  • Oh, and I'd rather test without dying thanks :) It's easier to figure out averages if you're not always dying, and is much faster – Rachel May 18 '12 at 3:06

Well there doesn't appear to be any practice dummies, but so far I'm finding the Demonic Tremors in the Keep Depths of Act III to work fairly well.

They've got a lot of of hp, and will curl up in a defensive ball which makes them take very little damage. In addition, there are two waypoints to get down there, so its fairly easy to find some.

Of course, I haven't gone past Act III yet, so if I find a better test subject I'll update this answer :)

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