The Monk's Way of the Hundred Fists
ability comes with a base tag of 140% weapon damage
. Simple enough, but the skill in itself is composed of seven punches.
Again, simple enough, but then, the damage counts of each hit is a bit different (easily visible if you have damage amounts shown). It acts like HIGH - LOW x 5 - HIGH
as far as damage is concerned.
I'm not too well versed with Diablo 3's damage calcs (am just trying to enjoy the game with an easy N/NM run right now), so just being curious.
How is the damage calculated for WotHF? Provided I have a base damage of 1500, I'd assume that WotHF is ~2100 damage.
Is that in total (i.e. 700 + 140 x 5 + 700
), or each hit tier (i.e. 2100 + 700 x 5 + 2100
), or some other gleeful calculation (i.e. 1050 + random x 5 + 1050
or something)?