In Diablo 2, my favorite place to farm was the secret cow level, because it boiled down the formula to its essence: there are a lot of guys, kill them and take their stuff.

But in Diablo 3, all of the areas seem to involve navigating complex environments and battling foes with special attacks that you must dodge, counter, etc.

I mean, overall that's very much a good thing; it keeps the combat fresh. But sometimes I just wanna turn off my brain and kill hordes of enemies without traversing a maze or dealing with their tactical shenanigans.

So, have any of you found a fun grind-tastic area like the old secret cow level?


  • You could try playing Pied Piper in Fields of Misery (Act 1), Leoric's Hunting Grounds (Act 1), Stinging Sands (Act 2) and several other places - till you run into a vortex or waller mob. – Alok May 30 '12 at 8:02
  • Did you try Whimsyshire already? – Novarg May 30 '12 at 8:35
  • yeah, I've tried Whimsyshire, but it seems underpopulated compared to the 'ole cow level, and the map isn't as wide open – zergylord May 30 '12 at 9:30
  • Pretty much every single level is an open field. – Ramhound May 30 '12 at 11:06

The most open-wide zones in Diablo 3 should be the following:

  • Field of Misery (Act 1)
  • Southern Highlands (Act 1)
  • Stingin Sands (Act 2)
  • Dahlgur Oasis (Act 2)
  • Desolate Sands (Act 2)
  • Fields of Slaughter (Act 3)

If you want to kill many monsters at time just run around inside these zones and let them follow you. After a couple of minutes of running around you should have some fun.

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  • 2
    Fields of Slaughter are brutal fun :) – j0ntech May 30 '12 at 10:18
  • Sounds like a plan! Thanks for the neat lil list :) – zergylord May 30 '12 at 19:42

I really like playing the opening bits of Act 3 for this... its not really an open field... but there sure are gigantic mobs to wade thru like the cow levels of old. its great fun for a monk like mine. When you have to light the signal torches, as well as raising the catapults you will see lots of great action.

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I'm only on Act II but so far the most concentrated areas that I've found so-far are the Dahlgur Oasis (as mentioned above) and the Forgotten Ruins.

I was actually surprised at how many monsters are in the Forgotten Ruins. The spawning spires (not sure what they're actually called) will keep churning out monsters as long as you don't actually destroy them, and there are 4 or 5 of them scattered throughout the level.

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