Can someone explain how damage reflection works?
In other words: if a monster would normally hit for 100 and I have 20% damage reflect, which of these cases is true?
- monster takes 20, I take 100, then the 100 is reduced based upon stats
- monster takes 20, I take 80, then the 80 is reduced based upon stats
- 100 is reduced by stats results in
x
, I takex
damage, monster takes .2(x
) damage - 100 is reduced by stats results in
x
, I take .8(x
) damage, monster takes .2(x
) damage