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Could you explain in detail when my hero does and does not get experience?

  • killing
    • I assume I get experience for everything I kill with my bare hands. Including global skills (like natures prophet)
  • minions
    • Everything that gets killed by an minion of mine. (chen, enchantress, broodmother, ..) gives me xp, no matter how far away my hero is (or if he is alive)
  • creeps
    • Do I get experience for enemy creeps killed by my creeps? Or do I have to assist the kill to get experience?
    • What is the experience radius? I often read about keeping the enemy away from creep xp, how far do I have to push them back? what about denies?
  • turrets
    • Do I get anything from kills by turret?
  • heroes
    • How much experience do I get for a kill and / or assist? Do I have to be in "experience range" to get assist experience?
  • being dead
    • Does this unique state has any influence on getting experience from minions?

3 Answers 3

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From the Dota 2 wiki:

Experience in DotA 2 is given by a unit on the enemy team that dies.

  • Experience is equally shared by all allied heroes in a 1500 range.
  • Hero kills outside of 1500 range will give experience to the killer. (I.e. Sniper's Assassinate, Invoker's Sun Strike, Zeus' Thundergod's Wrath or any summoned unit - Lone Druid's Spirit Bear, Nature Prophet's Treants, Broodmother's Spiderling and Spiderite)
  • Denying an allied Hero does not grant experience to the enemy.
  • Denying lane creeps grants 25% of their usual experience to both the enemy and the ally.
  • Denying a player-controlled unit does not grant experience to the enemy or the ally.
  • Neutrals killing lane creeps is considered the same as the enemy creeps killing them—it's not a deny, and gives full XP. You must deny the creep yourself to deny its XP.
  • Neutral creep deaths grant experience to any nearby hero, regardless of the team that gets the last hit.
  • Heroes take their share of experience even after level 25, even though they cannot use it.
  • Observer Wards grant 100 experience when killed
  • Ancients and Roshan acts as Neutral creeps with shared experience to all heroes within 1500 radius
  • Bounty Rune grants experience to the hero that activates the rune (25 base exp + 7 exp/min)
  • Hand of Midas active ability grants 185% of the transmuted creep's experience bounty to the hero that activates the item
  • Tome of Knowledge active ability grants 500 exp to the hero that activates the item plus an additional 135 exp for each tome used by the team.
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  • Not sure if you get experience if you die prior to being credited the kill. I'm actually pretty confident that you don't, because it's widely held that trading a kill for a kill in solo lane situations is beneficial if your opponent dies first. Needs to be tested. =o
    – Decency
    Commented Jun 16, 2012 at 6:39
  • I'm a bit confused with deny XP. I was under the impression that when you denied a creep (or hero too I guess) you (and allies) gained xp, and the enemy got nothing. It sounds like no-one gets XP from that dot point.
    – Dracs
    Commented Jun 20, 2012 at 5:06
  • @Dracs nope, denying creeps significantly reduces their xp, but you don't steal it
    – l I
    Commented Jun 20, 2012 at 10:52
  • @Decency Pretty sure you don't get experience if you're dead except when you have a Bloodstone, as mentioned above. I think you do get experience if it is a simultaneous death though, unless Techies suicide is a special case.
    – Kotsu
    Commented Jul 30, 2012 at 18:21
  • 2
    Does last hitting gain you any bonus xp? Commented Jul 30, 2012 at 20:02
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Its important to note that if the hero is under the hex(Sheep) effect they gain no experience.

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Lich's Sacrifice ability will also grant experience to Lich and any ally within AOE.

From the Dota 2 wiki:

Does not deny the target unit. All allied heroes within the experience range will get experience from the unit killed by Sacrifice.

Note: updated in Patch 6.85, Sacrifice no longer splits experience with enemies

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