I just successfully defended Redcliffe in Dragon Age Origins as a Mage. I noticed that there is some blue smoke surrounding me, but looking at my 'modifiers' the only thing I can see is 'coughing blood'. Is the blue smoke a glitch or is there something which might cause it?
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So it happened again. I think it has something to do with casting a spell just as a battle ends. The spell surrounds me in smoke for a second, but if battle ends, the animation sequence gets interrupted. It disappears next time you transition.– Ritwik BoseCommented Sep 28, 2010 at 15:00
6 Answers
"Blue smoke" sounds like the spell cleansing aura. Check your mages to see if any of them have it active.
As mentioned in another answer, they likely cast the spell because someone in the party was injured. However, my experience is that only the initial casting of the spell removes injuries, not the persistent "aura" effect which heals hit points. So if you see the aura and are still injured, you need to turn off the aura, wait for the cooldown, then cast it again with your injured party member in range in order for it to remove the injury.
Blue smoke as in you have a spell active? Can you post a screen shot? If you're coughing blood use a injury kit to heal yourself and see if the smoke goes away.
IIRC when you have certain spells active they aren't listed as under the modifiers as that's only for something that is physically affecting you i.e ice enabled, that should list there, but other spells, say spell might iirc won't.
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I think I may have had Frost Weapons (or whatever it is) enabled. In any case, when I started playing the next time it was gone. I didn't think to take a screen shot at a time :-p Commented Sep 21, 2010 at 14:34
Coughing blood is a modifier caused by an injury so it should not be related to the blue smoke. Apply a heal kit to your party member who has the coughing blood modifier and that should cure it.
It sounds like a Spirit Healer (mage) who is casting cleansing aura, however be aware that Cleansing Aura will not remove an injury on the Spirit Healer themself
While this mode is active, waves of healing and cleansing energy emanate from the caster, restoring health to all nearby allies every few seconds and curing the injuries of allies very close to the caster.
For more information on injuries such as coughing blood, click here
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Ah. I'm not a spirit healer, but I do have one in my party Commented Sep 20, 2010 at 19:49
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Note that if you use a lesser injury kit instead of a normal one it will get rid of other injuries so you might want to use more than one or use a greater injury kit unless he/she only has one injury. And it might take a while before you have cleanse aura.
it is a bug that happens when a specific sustained talent(I don't remember the name of the sustained talent) remains active after a cut scene occurs at the end of the battle. Just save , exit game and load, that solved my problem
You have two different problems:
- The blue smoke: fix using a templar's ability to Cleanse Area to make the smoke disappear (this will also cancel any other sustained mage abilities)
- Coughing blood: use an injury kit.