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I am using the Essentials plugin for my Craftbukkit server. In the config.yml file, under the prevent tag, I set creeper to true in order to prevent Creepers from spawning:

# General physics/behavior modifications
prevent:
  lava-flow: false
  water-flow: false
   ...
  villager-death: false
  # Monsters won't follow players
  # permission essentials.protect.entitytarget.bypass disables this
  entitytarget: false
  # Prevent the spawning of creatures
  spawn:
    creeper: true
    skeleton: false
     ...
    villager: false

However, this does not seem to work, as Creepers are still spawning in my world... Any ideas why?

7
  • Have you got EssentialsSpawn.jar?
    – fredley
    Jul 31, 2012 at 15:35
  • Yes, and it is loaded successfully.
    – user19899
    Jul 31, 2012 at 15:37
  • Silly question: You have restarted the server after changing the config right?
    – fredley
    Jul 31, 2012 at 15:45
  • Yup. I may have fixed it, but I'll need to wait and see when a friend joins my server to trigger mob spawns.
    – user19899
    Jul 31, 2012 at 15:48
  • As a side note, you could be interested in WorldGuard, which allows you to set creeper explosions to not destroy the landscape and buildings (and/or players), globally or in regions defined by you
    – Zommuter
    Jul 31, 2012 at 19:09

1 Answer 1

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It turns out I had the Mobs plugin installed, and even though I wasn't doing anything with it (vanilla mobs were spawning), it seems to have overrided those settings the Essentials config.yml.

I fixed it by removing Mobs.jar from the plugins directory, reload plugins, then /killall Creepers.

I still plan on using Mobs, but the educational value here is that apparently you can't mix and match Essential's config.yml spawn settings and Mobs.

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