One of the things I love about TSW's combat is how mobile it is - you can cast basically anything with a cast time on the move.
One of the things I don't love is that sometimes, I'll be halfway through a cast that slows my movement speed, like Safety Off, and then there will be fire, and I will need to not be in the fire, and getting out while that cast is running can be challenging. Worse still is what happens sometimes when I'm tanking, when I'll be a quarter second in to a long channel like Brandish, when suddenly a mob will do something that I need to respond to with an Impair or a Taunt in order to ensure the survival of myself and my group.
In past MMO's, the easy solution to this would be to jump, but jumping doesn't cancel Brandish (for example), and many other abilities. Using an active dodge (double tap direction) works for the former example, but the cooldown is prohibitive to it being a truly adequate solution.
Is there any other way I can cancel a cast currently in progress in order to cast something else, or simply move faster? Is it something I can keybind?