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That poor dog has already lost his master, can he at least keep his dignity? A console command would be preferred over having to use a mod.

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  • What will you name him? Catnip? Aug 21, 2012 at 19:39
  • @hammythepig Fluffy :-P
    – Zommuter
    Aug 21, 2012 at 19:46

2 Answers 2

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I realize you said "no mods" but what about making one yourself?

You could use the GECK: http://fallout.bethsoft.com/eng/downloads/geck.php

There is a way to edit attributes of NPCs: http://geck.bethsoft.com/index.php/Category:NPC

Then you would save your mod as an ESP and it wouldn't break achievements.

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  • Thanks, that's the way I finally did it. With some more effort I could even change the Dialogue options to replace the hard-coded "Dogmeat" there
    – Zommuter
    Aug 24, 2012 at 6:16
  • This is great. I'm going to rename him 'Pedigree Chum'.
    – Alan B
    Aug 24, 2012 at 7:50
  • @AlanB What have I done?!
    – Zommuter
    Aug 25, 2012 at 23:33
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Here is how you do it with the console:

Open it up, click on Dog Meat to make sure he's selected, then type in:

setactorfullname "new name"

Note, opening the console will prevent you from earning any achievements for that session. You'll have to save the game and then exit the game and go back in to continue to earn achievements.

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  • Bah, who needs achievements anyway :-7 But I get a SCRIPTS: Script 'SysWindowCompileAndRun', line1: Item 'new name' not found for parameter Message. Compiled script not saved! :-(
    – Zommuter
    Aug 21, 2012 at 19:08
  • @Zommuter do you have dogmeat selected when you run the command? If not then it won't know what item to set the name on.
    – l I
    Aug 21, 2012 at 19:14
  • At the fifth attempt I managed to actually select dogmeat instead of the background, but it's still the same error :-/
    – Zommuter
    Aug 21, 2012 at 19:18
  • Hm, according to this thread the parameter to setactorfullname is not a string but a message (MESG), so now to figure out how to create a message - try and google that :-/
    – Zommuter
    Aug 21, 2012 at 19:35
  • @Zommuter :/ that makes it complicated. You might want to try the FOSE solution in that thread then, probably easier than constructing a message.
    – l I
    Aug 21, 2012 at 19:47

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