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Its unclear as to whether this trait means that a subsystem manned by a Mantis crew member causes double damage to the subsystem (when damage is received) or to the enemy (when damage is dealt).

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By "combat", they mean man-to-man combat, not ship-to-ship combat. Basically, Mantes make good raiding parties or security guards.

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    Hand-to-hand and gun-to-face, specifically. :-) Sep 17, 2012 at 3:57
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    Oh, and Mantes is the plural of Mantis. Sep 17, 2012 at 3:58
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    Actually, rocks make better security guards because they can take way more punishment (also, you can set the section of the ship you're fighting in on fire and they won't care)
    – Shadur
    Sep 20, 2012 at 6:51
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    @BlackVegetable The "double damage" stated by the game is incorrect; Mantes only get a 50% bonus to combat damage, which exactly cancels out the Rock's bonus health. A rock can kill a mantis in single combat if it gets any sort of advantage at all (including already being in the room when the mantis walks in, for a free shot).
    – Brilliand
    Apr 11, 2014 at 20:28
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    @Brilliand Nope you are correct. I couldn't remember where I posted this misinformation. I was wrong for exactly the reason you mentioned. The trouble is whether the skill mastery bonuses are additive or multiplicative, but I have a question for that posted already... Apr 11, 2014 at 20:30

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