Is it faster to jump constantly while sprinting, or just sprint? It seems to me that Jumping is faster but I'm not sure.

  • I too feel like jumping gets me around quicker as there is no penalty on landing and you can essentially just string together jumps endlessly. I'm not sure you'll find definitive proof, unless someone does a test with a friend, but if it feels faster, keep on jumping! – geebru Sep 24 '12 at 18:19
  • youtube.com/watch?v=YxaJ4dVP4Wg Without a friend it might just be that it looks faster because you are more actively doing the jumping than just running forward. – Ids Sep 24 '12 at 18:28
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    I'm not positive, but I think they're the same speed. I was playing with my boyfriend last night and tend to constantly jump while we run around, and I never seemed to get closer or farther away from him. We didn't do a proper test though, so I'm not 100% positive. – Rachel Sep 25 '12 at 11:34
  • The only thing I've noticed about jumping while sprinting is that, while in the air, you can fire without cancelling your sprint. – Ripped Off Dec 26 '13 at 20:29

After doing some testing, I've found that jumping does not allow you to cover ground faster than sprinting.

To test this, I created two videos of the same character moving across a relatively level area just outside of Sanctuary - first by only sprinting and second by jumping repeatedly while sprinting. I started by backing my character against the save point near the Sanctuary entrance and pointing him toward the center of a large boulder in the distance. I then recorded 30 seconds of jumping/sprinting in a straight line (after having a few takes interrupted by Rakks, Bullymongs and bandits). Incidentally, the reason that the videos are that length is that I have the trial version of Fraps, which stops recording after exactly 30 seconds.

I then uploaded the videos to Youtube and used Youtubedoubler to compare the two. You can see that at the end of each video I'm at almost exactly the same place (right in front of some bullet holes and dead Bullymongs). The jumping looks like it's very slightly ahead, but I think that is due to the fact that I started moving a bit sooner in that video.

Results: http://www.youtubedoubler.com/?video1=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DsE-wQKQrx7Y&start1=0&video2=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DEx_hGbqgZIk&start2=0&authorName=Brysonic

  • nice work! (chars) – l I Sep 25 '12 at 15:12

Jumping is recommended if you have any movement-enhancing kill skills, because if you jump while a kill skill is active, but it expires while you are still airborne, you maintain the same movement speed as when you left the ground. Jumping gets you around more quickly if you have movement-enhancing kill skills.

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